Player.AddMitBuff()
Appends a MitBuff object to the player’s MitBuffList. If the mit is non-stackable it resets the timer of the already present buff if already present and does not append.
Parameter
buff : MitBuff - MitBuff object to append.
stackable : bool - If true the buff can stack (default false).
Usage
newPlayer.AddMitBuff(newMitBuff)