MitBuff
This class represents a mitigation buff given to a player. This object keeps track of the duration of the buff and removes the buff once it is expired.
Class attributes
MitBuff.PercentMit : float -Percentage of the original damage taken once mitigation is applied. So if 30% mit, PercentMit = 0.7.
MitBuff.Timer : float - Timer of the mit.
MitBuff.Player : Player - Reference to the player on which this MitBuff is applied.
MitBuff.MagicMit : bool - If the mitigation applies ONLY to magic damage.
MitBuff.PhysicalMit : bool - If the mitigation applies ONLY to physical damage.
MitBuff.TrueMit : bool - If the mitigation applies to both magical and physical damage.
MitBuff.BuffName : str - Name of the MitBuff.
Class functions