Shield.__init__()
This is the constructor of the shield class.
Parameters
ShieldAmount : int - Current amount of HP the shield protects from.
Timer : float - Current timer of the shield.
Player : Player - Reference to the player that has this shield.
ShieldName : str - Name of the shield.
Usage
newShield = HealingBuff(1.2, 30, Player(), BuffName="Dissipation")