Gear.__init__()

This is the constructor of the Gear object.

Parameters

  • GearType : GearType - Type of the gear.

  • StatList : List[Stat] - List of Stat object. Stats of the gear piece.

  • MateriaLimit : int - Limit of materia the gear can receive (default 2).

  • Name : str - Name of the gear (Default is nothing “”).

Usage

newGear = Gear(GearType.WEAPON, [Stat1, Stat2, Stat3], MateriaLimit = 3, Name="Ultimate weapon")