Gear.__init__()
This is the constructor of the Gear object.
Parameters
GearType : GearType - Type of the gear.
StatList : List[Stat] - List of Stat object. Stats of the gear piece.
MateriaLimit : int - Limit of materia the gear can receive (default 2).
Name : str - Name of the gear (Default is nothing “”).
Usage
newGear = Gear(GearType.WEAPON, [Stat1, Stat2, Stat3], MateriaLimit = 3, Name="Ultimate weapon")