Gear.__init__() =============== This is the constructor of the Gear object. **Parameters** * GearType : GearType - Type of the gear. * StatList : List[Stat] - List of Stat object. Stats of the gear piece. * MateriaLimit : int - Limit of materia the gear can receive (default 2). * Name : str - Name of the gear (Default is nothing ""). **Usage** .. code-block:: python newGear = Gear(GearType.WEAPON, [Stat1, Stat2, Stat3], MateriaLimit = 3, Name="Ultimate weapon")