EnemyDOT
This class represents any DOT (Damage over time) applied on Players resulting from an EnemyEvent done by an Enemy object.
Class attributes
EnemyDOT.id : int - Unique identifier of the DOT.
EnemyDOT.DOTDamage : int - Damage done every tic of the DOT.
EnemyDOT.DOTDuration : float - Duration of the DOT.
EnemyDOT.DOTStateTimer : float - Current timer of the DOT (timer before next tic).
Class functions