EnemyDOT

This class represents any DOT (Damage over time) applied on Players resulting from an EnemyEvent done by an Enemy object.

Class attributes

  • EnemyDOT.id : int - Unique identifier of the DOT.

  • EnemyDOT.DOTDamage : int - Damage done every tic of the DOT.

  • EnemyDOT.DOTDuration : float - Duration of the DOT.

  • EnemyDOT.DOTStateTimer : float - Current timer of the DOT (timer before next tic).

Class functions