Enemy.UpdateTimer()
Warning
This function should not be called. It is being used by the simulator to update different timer.
This function updates the different timer of the Enemy object. This function also casts an EnemyEvent if the value of Enemy.CastingTimer reaches 0.
Parameter
time : float - Length of temporal update in seconds.
Usage
newEnemy.UpdateTimer(0.01) # Updates the different timer by 0.01 seconds.