page ==== A page corresponds to one individual event and its information. A record has a list of pages that each correspond to one damage event of the fight. **Class attributes** * page.Name : str - Name of the page. Can be left as 'Unnamed'. * page.Potency : int - Potency of the event the page is recording. * page.Damage : int - Damage of the event the page is recording. * page.TimeStamp : float - Timestamp of the event the page is recording. * page.autoCrit : bool - True if the event the page is recording was an auto critical hit. * page.autoDH : bool - True if the event the page is recording was an auto direct hit. * page.PercentBuffList : list[buff] - List of all buff object on the event the page is recording. * page.DHBuffList : list[(str, int)] - List of all direct hit buff increase on the event the page is recording. The tuple it holds is (buffName, buffPercentIncrease). * page.CritBuffList : list[(str, int)] - List of all critical hit buff increase on the event the page is recording. The tuple it holds is (buffName, buffPercentIncrease). * page.playerID : int - ID of the player of the event the page is recording. * page.hasPotion : bool - True if the event the page is recording is buffed by a potion effect. * page.isAuto : bool - True if the event the page is recording is an auto attack. * page.isDOT : bool - True if the event the page is recording is a DOT. **Class functions** .. toctree:: pageInit pageSetPlayerID pageSetName pageSetPotency pageSetDamage pageSetTimeStamp pageSetAutoCrit pageSetAutoDH pageAddPercentBuff pageAddDHBuffList pageAddCritBuffList pageSetHasPotion pageSetIsDOT pageSetIsAuto pageIsValid pageStr