Player.computeActionTimer() =========================== Computes and sets the value of Spell.CastTime and Spell.RecastTime of the given Spell object. Changes the cast time and recast time based on the player's SpellReduction/WeaponskillReduction value. **Parameter** * (out) Spell : Spell - Spell object to compute the new timers of. **Usage** .. code-block:: python newPlayer.computeActionTimer(Fire3)