Player.addBeastChakra() ========================== .. warning:: This function only works if the player has been initialized using *init_monk()*. This functions adds a beast chakra type to the player's master gauge. **Parameter** * type : int - Type of the chakra beast (1 - bootshine type, 2- true strike type, 3- demolish type) **Usage** .. code-block:: python mnkPlayer.addBeastChakra(1)