computeDamageValue() ==================== Computes and returns all the damage functions (f_WD, f_DET, etc.)given a stat dictionnary. This function does NOT compute f_MAIN_DAMAGE. **Parameters** * GearStat : dict[str : int] - Stats dictionnary to compute the damage functions of. * JobMod : int - JobMod to compute the damage functions with * IsTank : bool - If the player is a tank. * IsCaster : bool - If the player is a caster (if they use Spell Speed). **Returns** This function returns a tuple corresponding to (f_WD, f_DET, f_TEN, f_SPD, f_CritRate, f_CritMult, f_DH, DHAuto) where all those values are floats. **Usage** .. code-block:: python # Example stat dict statDict = { "MainStat" : 1000, "WD" : 100, "Det" : 1000, "Ten" : 400, "SS" : 800, "SkS" : 400, "Crit" : 2000, "DH" : 1400, "Piety" : 390 } f_WD, f_DET, f_TEN, f_SPD, f_CritRate, f_CritMult, f_DH, DHAuto = computeDamageValue(statDict, 110, False, True)