Fight.GetEnemityList() ====================== Returns a list of players in order of greather enemity to lowest enemity. The length of the returned list is equal to the value of *range*. **Parameters** * range : int -Length of the returned list. **Return** This function returns a list of player objects. **Usage** .. code-block:: python # Usage list = newFight.GetEnemityList(2) # This would return the 2 players with the most enemity.