EnemyEvent ========== This class represents an action or event an Enemy object can do. Such events can be raidwide, a mechanic, untargetable, an enrage, etc. **Class attributes** * EnemyEvent.CastTime : float - CastTime of the event in seconds. * EnemyEvent.id : int - Unique identifier of the event. * EnemyEvent.Damage : int - Amount of damage dealt to the players. * EnemyEvent.RaidWide : bool - True if the event applies raid wide damage. * EnemyEvent.nTBTarget : int - Number of target the event has. Assumed to be a tank buster. * EnemyEvent.IsPhysical : bool - True if the event applies physical damage. * EnemyEvent.target : list[Player] - List of Player object targetted by the event. **Class functions** .. toctree:: enemyEventInnit enemyEventBeginCast enemyEventCast