Enemy.setEventList() ==================== This function sets the EventList of the Enemy object. **Parameter** * newEventList : list[EnemyEvent] - List of EnemyEvent object. **Error** This function will raise *emptyEventList* if the given newEventList is empty. **Usage** .. code-block:: python newEnemy.setEventList([WaitEvent(2)]) # Will append an EnemyEvent that makes the enemy wait for 2 seconds.